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Casestudynotes xNotesForReferencing xTheWaltDisneyCompany-ACorporateStrategyAnalysis201210189 AnnHuff
 

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Using the case studies used in class as a guide e.g. Disney, Lego etc., you are required to write a case study of approximately 2,500 words about Saudi Aramco. The case study should analyse the company using specific ideas from at least TWO of the following readings in Huff et al, Strategic Management (Logic and Action): Chapter 1 – Defining Strategy Chapter 2 – Developing Resources Chapter 3 – Serving Customers Chapter 4 – Seeking Opportunity Analysis of secondary data (e.g. information from annual reports, news releases etc) should also be included, along with your opinion of the success of past strategic decisions e.g. acquisition of SABIC and recommendations on how the company strategy should evolve going forward in light of changes in the micro and macro environment.Instructions will be uploaded later. Evaluation: Based on an assessment of: Following all directions in the assignment (not doing so can lead to a reduction in your mark) Communication effectiveness (30%) • Professional appearance • Tone and content • Ease of identifying major points made and conclusions reached • Engaging writing and examples Analysis (70%) • Logic of your analysis • Useful detail (given short length of report) • Evidence of understanding key ideas of strategic analysis • Footnoted citations to information found in public sources • Critical thinking about complex information. Note: you can talk about these subjects Would it be better for Aramco to concentrate on its core historic activities? Or should it be taking the strategic decision to diversify? Is Aramco’s aggressive expansion into renewable technologies, plus PIF’s aggressive expansion into non-fossil fuel technologies, undermining the very basis of Aramco’s current business? Should the IPO take place sooner or later? What are the advantages and disadvantages of each timeframe? Is it better for Aramco to IPO domestically on Tadawul? Or should Aramco look to sell both domestically and internationally? What are the advantages and disadvantages of each option?

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Layout: Headings, sub-headings, short paragraphs with strong topic sentences, bullets, underlining, text boxes, and other devices for highlighting major points are expected in this kind of business writing.

Referencing: All sources should be footnoted at the bottom of the relevant page for easy reference and summarized at the end of report, using Harvard Style referencing.

Evaluation:

Based on an assessment of:

Following all directions in the assignment (not doing so can lead to a reduction in your mark)

Communication effectiveness (30%)

• Professional appearance

• Tone and content

• Ease of identifying major points made and conclusions reached

• Engaging writing and examples

Analysis (70%)

• Logic of your analysis

• Useful detail (given short length of report)

• Evidence of understanding key ideas of strategic analysis

• Footnoted citations to information found in public sources

• Critical thinking about complex information

This is an example of case study done by one of the student

Contents

· Executive summary ……………………….……………………………..3

· Company description …………………………………..…………………4

· Problems and Potential solutions

· Exploitation and exploration ………………………………………6

· There is No one size fits all….……………………………….…….7

·

Grow beyond borders ………………………………………..…….8

· Recommendations and conclusion ………………….……………….…10

· References ……………………………………………………….……..11

Please try to follow the all instructions to get good marks please , I need it to be ready please today.

PLEASE FOLLOW THE CASE STUDY GUIDELINES

Notes For Referencing

· I need the citation to be about 25 references, Harvard style.

· All sources should be footnoted at the bottom of the relevant page of essay reference and summarized at the end of report, using Harvard style referencing

  • University of Richmond
  • UR Scholarship Repository
  • Robins Case Network Robins School of Business

    11-2012

    The Walt Disney Company: A Corporate Strategy
    Analysis
    Carlos Carillo

    Jeremy Crumley

    Kendree Thieringer

    Jeffrey S. Harrison
    University of Richmond

    Follow this and additional works at: http://scholarship.richmond.edu/robins-case-network

    Part of the Business Administration, Management, and Operations Commons, International
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  • The Walt Disney Company: A Corporate Strategy Analysis
  • .
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    The
     Walt
     Disney
     Company:
     
    A
     Corporate
     Strategy
     Analysis
     

     

     

     

     

     

     

     

    November
     201

    2
     

     

     

     

     

     

     

     
    Written
     by
     Carlos
     Carillo,
     Jeremy
     Crumley,
     Kendree
     Thieringer
     and
     Jeffrey
     S.
     Harrison
     at
     the
     Robins
     
    School
     of
     Business,
     University
     of
     Richmond.
     Copyright
     ©
     Jeffrey
     S.
     Harrison.
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     case
     was
     written
     for
     
    the
     purpose
     of
     classroom
     discussion.
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    1
     

    “Walt was never afraid to dream. That song from Pinocchio, ‘When You Wish Upon a Star,’ is
    the perfect summary of Walt’s approach to life: dream big dreams, even hopelessly impossible
    dreams, because they really can come true. Sure, it takes work, focus and perseverance. But
    anything is possible. Walt proved it with the impossible things he accomplished.”1

    It is well documented that Walt Disney had big dreams and made several large gambles to propel
    his visions. From the creation of Steamboat Willie in 1928 to the first color feature film, “Snow
    White and the Seven Dwarves” in 1937, and the creation of Disneyland in Anaheim, CA during
    the 1950’s, Disney risked his personal assets as well as his studio to build a reality from his
    dreams. While Walt Disney passed away in the mid 1960’s, his quote, “If you can dream it, you
    can do it,”2 still resonates in the corporate world and operations of The Walt Disney Company.

    COMPANY HISTORY

    The Walt Disney Company (“Disney”) originated with its animated characters and expanded into
    other adjacent businesses with the goal of bringing happiness to families via several different,
    but related avenues. In October 1923, Walter (“Walt”) and Roy Disney established the Disney
    Brothers Studio and began creating animated films that would eventually be the foundation of
    Disney3. In 1937, Disney created Snow White and the Seven Dwarfs. This film is the only
    animated film to rank in the American Film Institute’s list of the 100 greatest American Films of
    all time.4

    In 1955, Disney opened its first theme park, Disneyland, in Anaheim, California, that spanned
    over 160 acres. Opening day was not without issues. The temperature was over 101 degrees,
    there was a plumber’s strike, and the asphalt had been recently placed (which made the heels of
    women shoes sink into the ground). Even with all the negative press on opening day, Disneyland
    has still been one of the most successful, frequently visited theme parks in history. The
    construction of Disneyland was personally supervised by Walt.5

    In December 1966, Walt Disney passed away from lung cancer. Although he was an avid
    smoker, he was always careful not to smoke around kids. Walt’s passing did not stop his brother
    Roy from continuing to build on his brother’s dream. In 1971, Walt Disney World opened its
    doors in Florida. Roy Disney passed away in late 1971. At that point, control of the company
    passed to Donn Tatum, followed by Card Walker and then Ron Miller (Walt’s son in law).6

    Disney continued to expand by adding additional theme parks and media assets. In April 1983,
    Disney launched The Disney Channel. The original intent was to be a premium channel that
    catered to children and teenagers during the day and families in the evening. The Disney
    channel, through the Mickey Mouse Club, is partially responsible for the success of stars such as
    Britney Spears, Justin Timberlake and Christina Aguilera.

    The Disney Empire was also expanding internationally. In 1983, Disney opened Tokyo Disney
    and in 1992 Euro Disney. Tokyo Disney, located east of the city, has two theme parks and three
    Disney hotels. Euro Disney has two theme parks and seven hotels. Today, Disney has over 11
    Theme Parks and approximately 44 hotels surrounding the properties.7

     

     
    2
     

    In 1993, Disney purchased Miramax Film Corporation from Harvey and Bob Weinstein for
    approximately $70 million.8 Miramax operated as a separate unit of Disney. The Weinstein
    brothers continued to run Miramax under the supervision of Disney executives. By 2005
    Miramax was valued at over $2 billion, with an extensive film library that included “Pulp
    Fiction” and “Shakespeare in Love”.

    The relationship between Disney and the Weinstein brothers was filled with disagreements, both
    financial and strategic. One of the more significant disagreements came over the release of the
    controversial film “Fahrenheit 9/11” that targeted President Bush during the terrorist attacks.
    Additionally, Disney claimed the Weinstein brothers paid themselves excessive bonuses in years
    when Miramax was not profitable. In 2005, the Weinstein brothers left Miramax to pursue other
    interests. Eventually, in 2010, Miramax was sold to Tutor-Saliba Corp.9

    Another major Disney acquisition took place on July 31, 1995 with the purchase of Capital Cities
    / ABC for $19 billion.10 This gave Disney access to the television and cable networks of ABC
    and ESPN.

    In May 2006, Disney purchased Pixar for $7.4 billion in a cash and stock transaction.11 The
    relationship between these two companies began in 1997 with an agreement to create five films
    including Cars, Finding Nemo and The Incredibles. The deal was a mutually beneficial
    transaction as it combined the computer animation power of Pixar with the marketing and
    distribution strength of Disney. Along with the Pixar purchase, Steve Jobs, founder of Pixar and
    Apple, joined the Disney board of directors.12

    In 2009, Disney purchased Marvel Entertainment for about $4 billion. This purchase gave
    Disney access to several comic book characters, such as Spider-man, X-Men, Captain America
    and Thor. The Marvel purchase should prove to be lucrative as Disney presents the various
    characters through its many systems.

    In October 2012, Disney acquired Lucasfilm from George Lucas for $4 billion in cash and
    stock.13 Lucasfilm is most well-known for blockbuster movie hits such as Star Wars and Indiana
    Jones. Along with this purchase, Disney announced future Star Wars films that will be released
    in 2015. The Star Wars franchise films have earned over $4.4 billion in global box offices to
    date.

    Operations

    Disney’s objective is to be “one of the world’s leading producers and providers of entertainment
    and information, using its portfolio of brands to differentiate its content, services and consumer
    products. The company’s primary financial goals are to maximize earnings and cash flow, and to
    allocate capital toward growth initiatives that will drive long-term shareholder value.”14

    Disney currently has approximately 1.8 billion shares outstanding and is worth approximately
    $90 billion. With annual revenue of $41 billion in 2011, the company balances rewarding
    shareholders through dividends, share buybacks and investing in current operations. According

     

     

    3
     

    to Jay Rasulo, Disney’s CFO, about 67% of the cash generated is reinvested in current
    operations.15

    Disney and its employees are tasked with protecting the Disney brand around the world and
    promoting “the delivery of long-term value.”16 One of Disney’s main objectives is satisfying the
    financial needs of the shareholders. However, Disney goes beyond satisfying just shareholder
    needs and places a significant emphasis on ethical behavior that impacts both families and the
    environment. Ethical standards at Disney do not just apply to the employees, but also to the
    Board of Directors. Disney’s “Code of Business Conduct and Ethics for Directors”17 governs the
    actions of the Disney board, holds them to high ethical standards and makes them accountable
    for actions taken on behalf of the company. Disney also has a code of conduct that deals with
    suppliers and has very specific rules around discrimination, harassment and child labor.

    Disney places a unique emphasis on the selection of the right people with talent to operate within
    each of the business segments. Much of the culture that Disney has today has been inspired by
    the legacy that Walt Disney left behind. Several books have been written about the culture
    including “The Imagineering Way” which gives details related to the creativity of taking dreams
    and concepts and transforming them into family entertainment. Even through large acquisitions,
    preserving the Disney culture has been a priority for Disney.18

    Market Segments

    Disney creates and distributes entertainment through five main market segments:

     
    Segment
      Approximate
     Revenues
     
    Media
     Networks
      $
     18,714
     Million
      46%
     
    Parks
     and
     Resorts
     
      11,797
     Million
      29%
     
    Walt
     Disney
     Studios
     
      6,351
     Million
      16%
     
    Disney
     Consumer
     Products
     
      3,049
     Million
      7%
     
    Disney
     Interactive
     
      982
     Million
      2%
     

     
    In the words of Chief Financial Officer, Jay Rasulo: “… unlike other media companies, we really
    do have a very clear strategy of an ecosystem in which we both own the franchises and own the
    means of distribution to get those franchises out across almost all consumer touch points.”19 In
    other words, Disney is growing by using its various segments to help maximize the economic
    value of its products. In addition, managers are trying to expand the company’s international
    presence. As of fiscal year 2010, only 25.7% of the company’s revenues came from countries
    other than the United States of America and Canada.20

    To more clearly describe the Disney strategy, Rasulo details the course of the “Toy Story 3”
    project through the various market segments during the 2011 Investor Conference Call:

    “. . . Let me review the origins of this franchise. Toy Story was released in 1995, and Toy Story 2
    was released in 1999. Based on the success of these two films, Toy Story was clearly a franchise,
    and we started to exploit across multiple geographies in multiple businesses.

     

     

    4
     

    Starting in 1998, we opened the Buzz Lightyear attractions in all of our parks locations. In 2008,
    we opened Toy Story the Musical exclusively on the Disney Wonder cruise ship. The same year,
    we opened the wonderful Toy Story Mania! attraction in Orlando and Anaheim.

    In 2009, our Interactive Group released the Toy Story Mania! game for the Wii, which was a
    successful title for us. Toy Story Playland opened at Walt Disney Studios Paris, and Toy Story
    Land will open in Hong Kong later this year.

    So with that market primed, we released Toy Story 3 in 2010. While we’d always planned to make
    Toy Story 3, our Pixar acquisition put this project back into the hands of Toy Story’s original
    creators, who we knew would make a wonderful film.

    Toy Story 3 delivered Disney’s second biggest North American gross ever. . . The film’s opening
    weekend of $110 million set a new Pixar record. Its domestic box office totaled $415 million,
    became the eighth biggest international release in history, earning $650 million in box office. The
    film opened number one in 54 categories. Toy Story 3 became the fifth highest grossing
    worldwide film of all time with almost $1.1 billion in box office. It’s Disney’s second highest
    grossing film of all time, and it’s the highest grossing animated title ever.

    The DVD was the number one animated and number one family title in 2010 in North America,
    the number one animated title in 2010 in Europe and the number one title in Latin America. We
    expect ultimate retail sales of Home Entertainment and TV platforms will drive another $650
    million in retail sales, which brings the retail sales total to about $1.7 billion.

    But as a franchise film, Toy Story 3 is a much more powerful driver for our merchandise-licensing
    business. The film had unprecedented support and shelf space at major retailers. For example,
    Target allocated significant shelf space to and created a custom animation commercial for Toy
    Story 3, and Toys “R” Us gave it a feature wall over the next three months, whereas this is
    typically offered for about two weeks.

    Sales have been strong across all categories. Toy Story 3’s impact on our merchandising-licensing
    business has been significant, and we expect the film will drive $7.3 billion in ultimate retail sales,
    bringing the total retail sales to approximately $9 billion.

    The books and magazines are sold in over 50 countries. The Toy Story Read-Along App was the
    number one book app in 45 countries. We expect the publishing business to drive about $250
    million in retail sales.

    This film is also driving sales at our Disney Stores. It’s currently the number three franchise at
    Disney Store, growing to half the size of Disney Princess. We expect the franchise to drive $325
    million in sales at the Disney Store. Toy Story 3 was also the top selling Disney game of the year,
    and we expect about $220 million in ultimate retail interactive sales.

    So, Toy Story 3 was also a critical and commercial success at the box office for the Walt Disney
    Company. But since it’s a franchise film, we estimate that it’ll drive nearly $10 billion in ultimate
    retail sales through traditional film channels and all of the ancillary markets in which we
    participate.

    . . . We don’t allocate Parks revenue in this franchise analysis, so you don’t see the impact on our
    Parks business . . . but, we are confident that the film has greatly benefited our theme parks as
    well.”21
     

     

     

    5
     

    The Toy Story 3 franchise is a clear example of how Disney attempts to benefit by introducing
    its concepts and products to all of its market segments. Below is an overview of each of its five
    business segments; more detailed information on the market segments may be found in the
    Exhibit.

    Media Networks

    Disney’s largest segment is Media Networks; this segment covers Disney’s operations in cable
    networks, broadcast television networks, radio networks and digital operations (see Exhibit 1).
    The Media Networks division comprised approximately 46% of revenues and 76% of income
    before taxes in 2011. In fiscal years 2011 and 2010, revenues for the Media Networks division
    increased 9.0% and 5.9%, respectively. A majority of the strength came from both Cable
    Networks and Broadcasting driven by ESPN, ABC Television and the worldwide Disney
    Channels.22 Disney grew this segment through higher advertising rates in NFL, college football,
    NASCAR and MLB. The 2011 results were negatively impacted by the lack of expected
    revenues from the FIFA World Cup in 2010.

    While the majority of the Media Networks segment operations focus in the United States, Disney
    does have some stake in international operations as well. The Media Networks segment uses a
    differentiation strategy, with many of the operations targeting segments within the viewing
    audience. This segment of the company is heavily regulated by the Federal Communications
    Commission (FCC) in the United States, which dictates how many stations that the firm may
    own as well as enforces guidelines for the content on the stations.

    Media Network operations are separated into eight groups: ESPN, Disney | ABC Television
    group, ABC Entertainment Group, ABC News, ABC Family, ABC Owned Television Stations,
    Disney Channels Worldwide and Hyperion. ESPN is a division of cable stations geared towards
    sports television. Disney | ABC Television group is a holding group under which Disney and
    ABC shows are produced and distributed. AGC Entertainment Group focuses on television
    content shown on ABC. ABC New focuses on the news, documentaries and other factual
    television content. ABC Family provides entertainment programming specifically designed for
    families. ABC Owned television stations represent the actual broadcasting stations owned by
    Disney. The Disney Channels Worldwide represents children’s content. Hyperion is a
    publishing division providing digital and paper copies of written entertainment.

    Parks and Resorts

    The second largest revenue producer for Disney is its Parks and Resorts. As described by Tom
    Staggs, the Chairman of Walt Disney Parks and Resorts, “Now, at Disney Parks, we are known
    for the iconic assets that we build: our castles, hotels, and cruise ships. But, at the end of the
    day, these aren’t our core products. We aren’t in the attraction business, the hotel business, the
    cruise ship business; we are in the guest experience business. The great shared memories that
    guests cherish and create every day at our parks helps keep people coming back year-after-
    year.”23

     

     

    6
     

    Parks and Resorts comprised approximately 29% of revenues and 19% of income before taxes in
    2011. In fiscal years 2011 and 2010, revenues for the Parks and Resorts division increased 9.6%
    and 0.9%, respectively. A majority of the increase in revenues was driven by higher guest
    spending and revenue from the Disney Dream Cruise ship which began contributing to revenues
    in early 2011. Park attendance increased only 1% domestically. The March 2011 earthquake
    negatively impacted results at the Tokyo Disney Resort.24

    Parks and Resorts are the most capital-intensive segment of Disney, comprising over 70% of the
    total annual capital expenditures. Currently, Disney is working on the 963-acre site for Shanghai
    Disney along with hotels and other retail shops and dining. In the United States, Disney owns
    and operates Disneyland in Anaheim, CA; Walt Disney World in Orlando, FL; Aulani in
    Kapolei, HI; and two cruise lines. The US properties contribute 79% of the revenue earned by
    Parks and Resorts.25 Overseas, the company owns 51% of Disney Paris, 47% of the Hong Kong
    Disneyland Resort, and 43% of the Shanghai Disney Resort.26 In addition, the Tokyo Disney
    Resort in Japan operates under a licensing agreement with Disney. While these properties do not
    currently contribute as much to the firm’s revenue as the U.S. properties; they align with
    Disney’s strategic goal to grow internationally.

    All of the major overseas operations have been created with the help of other entities. Disney
    Paris is managed and run by Euro Disney, S.C.A., a publicly traded company of which Disney
    owns approximately 40%. The Hong Kong Disney Resort was developed by Hong Kong
    International Theme Parks, LTD, consisting of the government of Hong Kong (which owns 53%
    of the company) and Disney (which owns 47% of the company). The Shanghai Disney Resort is
    currently under construction and is expected to open in December, 2015; this facility is being
    developed in concert with Shanghai Shendi Co, LTD, which is a 57% owner of the joint venture.
    With the Tokyo Disney Resort, a licensing agreement was created in which The Oriental Land
    Company, LTD created and runs the property.

    Disney properties are developed with amusement parks that are segmented into different “lands,”
    on-site hotel operations and dining facilities. The hotel operations overall enjoy an 83%
    occupancy rate, based on 12,091 rooms at an average rate of $253 per night.27 The parks and
    rides are designed by what the company calls “imagineers.” When Disney originally built
    Disneyland, it needed a cast not only of people who could design and illustrate the dream, but
    also writers, architects, interior designers, engineers, lighting experts, graphic designers, set
    designers, craftsmen, sound technicians, landscapers, model makers, sculptors, special-effects
    technicians, master planners, researchers, managers, construction experts, and more.28 This crew
    of “imagineers” is the backbone of creating Disney resorts.

     

     

    7
     

    Walt Disney Studios

    Walt Disney Studios is the segment of the company around which all other Disney enterprises
    were originally built (see Exhibit 2). This segment consists of the animated and live-action films
    (released to theaters and direct-to-home), music (soundtracks and recordings), and theatrical
    plays (on-stage and on-ice). The Studios create, produce, promote, sell, acquire and distribute
    iprojects under several companies within the Studios segment. 29 Most recently, Disney has
    acquired Lucasfilm, which will likely be placed in the Walt Disney Studios portfolio.30 In 2011,
    Walt Disney Studios generated over $6 billion in yearly revenue; however due to high
    production expenses and administrative expenses, the segment only earned $618 million in
    profit.31 On a positive note, this segment allows Disney to distribute its products worldwide and
    can thus introduce audiences in underdeveloped countries to the many products that Disney
    provides.

    Walt Disney Studios comprised approximately 16% of revenues and 8% of income before taxes
    in 2011. In fiscal years 2011 and 2010, revenues for the Studios division decreased 5.2% and
    increased 9.2%, respectively. Fiscal year 2010 results were favorably impacted by hit movies
    such as Toy Story 3, Alice in Wonderland, Iron Man 2 and Princess and the Frog. Many of the
    2011 titles such as Cars 2, Pirates of the Caribbean: On Stranger Tides and Thor could not
    surpass the prior year hits.32

    Walt Disney Studios consists of: Walt Disney Studio Motion Pictures, Touchstone Pictures,
    Marvel, DisneyNature, Walt Disney Animation Studios, Pixar, Disney Music Group, and Disney
    Theatrical Group. Walt Disney Studios Motion Pictures produces family movies that include
    live-action. Touchstone Pictures produces movies with more mature content. Marvel represents
    superhero content created under Marvel. DisneyNature provides documentary movies based on
    wildlife and nature. Walt Disney Animation Studios and Pixar produce animated films. Disney
    Music Group represents several musicians. The Disney Theatrical Group provides live
    entertainment both on the stage and on ice.

    Disney Consumer Products

    The Consumer Products segment of Disney brings the two-dimensional video concepts that
    Disney produces to consumers in three-dimensional products, allowing Disney to further
    capitalize on the entities that the corporation creates. These products are often available in forms
    such as: toys, apparel, home décor and furnishings, stationery, accessories, health and beauty,
    food, footwear, and consumer electronics.33 The products sold through Consumer Products
    typically fall under three separate arms of the division: Merchandise Licensing, Publishing, and
    the Retail business (see Exhibit 3).

    Consumer Products comprised approximately 7% of revenues and 10% of income before taxes in
    2011. In fiscal years 2011 and 2010, revenues for the Consumer Products division increased
    13.9% and 10.4%, respectively. These results were favorably impacted by Cars merchandise and
    Marvel properties.34

     

     

    8
     

    Disney Interactive

    The smallest segment is Disney Interactive, which operates as both interactive media and
    interactive games (see Exhibit 4). This segment introduces consumers to Disney products and
    provides consumers a way to play with the characters in many of the Disney franchises. The
    majority of the revenue generated in this segment is from the sale of electronic games, but some
    revenue is also generated from advertising, sponsorships and subscriptions.

    Interactive Media comprised approximately 2% of revenues in 2011. However, this division
    reported a loss of $308MM in 2011. The results of this division were negatively impacted by the
    acquisition of Playdom in late 2010. According to CEO Bob Iger, Disney plans to deliver a
    profit in this segment by 2013.35 More detailed financial reports, including segment reports, are
    found in Exhibits 5A-C.

    Human Resources

     
    The Management Team

    Disney is led by its Chairman and CEO, Robert A Iger, who took over for Robert Eisner in 2005.
    While Eisner was a capable leader who forcefully led the company, he left the company with a
    fair amount of tension after missing financial targets and fighting with the company’s fractured
    Board of Directors, led by Roy Disney, Walt Disney’s cousin.

    Iger has successfully eased tensions within the firm and also began expansion of the company.
    During his tenure, Disney has purchased Pixar, Marvel, and more recently, Lucasfilm. All of
    these acquisitions have been in line with Iger’s objectives of developing the most creative
    content, taking advantage of the latest technologies and innovations, and strengthening the
    Disney brand name outside of the United States. While Disney has generally improved under
    Iger’s management, the firm has invested billions of dollars in its parks and resorts worldwide.
    Not all of Disney’s shareholders agree that the results are strong enough to warrant the
    investment.36

    That being said, Disney’s Board extended Iger’s contract, originally set to expire in 2013. Iger
    announced that he intends to retire as CEO from Disney when his new contract ends in March,
    2015 at the age of 65. He then plans on stepping down as Chairman of the Board in June, 2016.
    While Iger’s successor has yet to be announced, two of the more likely candidates are Thomas
    Staggs (Chairman, Walt Disney Parks and Resorts Worldwide) and Jay Rasulo (Chief Financial
    Officer).37

    Since the beginning of 2010, Thomas Staggs has acted as the chairman of Walt Disney Parks and
    Resorts. From 1998 through the end of 2009, Staggs operated as the Senior Executive Vice
    President and CFO; he originally joined Disney in 1990 as a Strategic Planning Manager.
    Staggs’ chances of being promoted to CEO greatly rest in his ability to manage the construction
    of the new Disney theme park in Shanghai and the growth of attendance at the other theme parks.

     

     

    9
     

    Jay Rasulo is the current Senior Executive Vice President and CFO. He was previously the
    Chairman of Walt Disney Parks and Resorts and swapped responsibilities with Thomas Staggs
    on January 1, 2010. Rasulo joined Disney in 1986 as a Strategic Planning and Development
    Manager. Rasulo’s chances of becoming CEO will largely be dependent on his ability to
    maintain strong economic growth for the company.

    The Board of Directors

    Disney is a publically traded company with 1.8 billion shares outstanding valued at almost $90
    billion, as of November 2012. While both Fidelity Investments and The Vanguard Group both
    hold over 4% of the firm’s stock, the largest single inside investor is Robert Iger, who owns a
    little over 1.1 million shares.38

    The company’s Board of Directors consists of ten members, the most recent being Robert Iger.
    Susan Arnold has been on the board since 2007 and worked as the President of Global Business
    Units for Proctor and Gamble until retiring in 2009. John Chen has been a Director since 2004
    and is the Chairman and CEO of Sybase, Inc. Judith Estrin is the CEO of JLABS, LLC and has
    been on the Board since 1998. Fred Langhammer joined the Board in 2005 and also acts as the
    Chairman of Global Affairs for Estée Lauder Companies, Inc. Aylwin Lewis has acted as a
    Director since 2004 and is also the CEO of Potbelly Sandwich Works. Monica Lozano is the
    CEO of impreMedia, LLC and La Opinión; she has been on Disney’s Board since 2000. Robert
    Matschullat is a private equity investor and has acted as a Director since 2002. Sheryl Sandberg
    is the Chief Operating Officer at Facebook and joined the Board in 2010. Lastly, Orin Smith
    acts as the Elected Independent Lead Director for the Board and has been a member since 2006;
    he retired as President and CEO of Starbucks in 2005.

    The Employees

    As of 2010, Disney employed 134,532 employees, of whom 93,722 were full-time, 23,694 were
    part-time, and the remaining 17,116 were temporary and seasonal employees.39 Based on the
    results of a corporate-wide survey, most of the employees are working at Disney because: they
    are proud to be associated with brands represented by Disney, they feel that the company treats
    them with respect, they enjoy the corporate culture, they enjoy the challenge that their jobs
    provide them, and they believe that they have been provided the tools to succeed at their job.
    Many of the tools provided to the employees come from their training. Disney offers
    development courses through the Disney University. Disney also offers career planning
    workshops and talent planning processes for its employees.

    The Media Industry

    Although Disney is involved in a variety of industries, this section will focus on the Media
    Industry, specifically Television Broadcasting and Cable Networks, which is the industry from
    which Disney derives the greatest portion of its sales. In 2010, the Media Industry had total
    revenue of $263 billion with an expected compound annual growth rate of 1.6% through 2015.40
    The combination of TV Broadcasting and Cable Networks continue to be the largest segment of
    the Media Industry, making up more than 50% of the industry’s total value. Disney is the market

     

     

    10
     

    leader in both Television Broadcasting and Cable Networks with shares of 15.3%41 and 15.6%42
    respectively. While this section will specifically be dealing with the US Media Industry, the
    United States only accounts for about 30% of the global media industry value.43

    Television Broadcasting

    The TV Broadcasting industry has declined at an average annual rate of 0.9% to $37.3 billion in
    revenue over the past five years leading up 2012, but revenue is expected to increase by 1.5%
    with a 14.2% profit margin in 2012. Industry performance is influenced by many factors:
    external competition, including competition from cable and satellite TV services, the rise in
    online television streaming, and other media sources; technological investments, including the
    switch to digital broadcasting and HD channels in 2010; the number of cable TV subscriptions;
    and trends in advertising. Advertising dollars, while cyclical relative to TV viewership trends,
    are also dependent on per capita disposable income and corporate profit. 44 The traditional
    broadcasting industry is comprised of four main companies: Disney (ABC), News Corporation
    (FOX), NBC Universal and CBS Corporation.

    Cable Networks

    As of October 2012, the Cable Networks industry had total yearly revenue of $17.9 billion. The
    industry saw an annual growth of 5.2% from 2007-2012 and is projected to have an annual
    growth of 1.9% from 2012-2017. The industry is comprised of about 400 businesses, including
    Disney, Viacom Inc., Comcast Corporation, Time Warner Inc., News Corporation and Discovery
    Communications, which share a total of $2.6 billion in yearly profit. Industry performance is
    dependent on many key external factors such as the number of cable subscriptions, technological
    changes, per capita disposable income, total US advertising spend, and time spent on leisure and
    sports.45

    Media Industry Market Trends

    Competition in the media industry is high and stems from multiple prongs: competition for
    viewers, advertising dollars, carriage by multi-channel video service providers (MVSPs) and
    procurement of sports and other programming. In order to garner as many viewers as possible,
    media companies have to fight against other television and cable networks, individual television
    stations and other media (including DVDs and the internet). Viewership levels fluctuate
    throughout the year, usually highest in the fall and lowest during the summer months.
    Advertising dollars fluctuate with viewership trends and advertiser budgets. Companies must
    compete with other TV and radio networks, independent stations, MVSPs and other media (print,
    digital, outdoor, etc.) to receive their share of advertising revenue.46

    The broadcast TV and cable business model has seen significant changes and will continue to do
    so as the viewer experience becomes more customized and interactive. The broadcast TV
    industry currently earns 85.5% of its revenue from advertising dollars. While TV is still a high-
    powered advertising platform, demand has decreased over the past five years. With increased
    competition from emerging media types, such as online streaming and digital video recorders
    (DVR), TV audiences will continue to be more fragmented and viewership is forecasted to

     

     

    11
     

    decline, leading to decreased television ratings overall. Additionally, these platforms reduce
    audiences’ attention span for commercials, which is a major issue as declined ratings drives
    down the amount advertisers are willing to pay for commercial time. 47

    Key Players

     
    News Corporation

    News Corporation has a 12.8%48 market share of the TV Broadcast Industry and a 9.5%49 share
    of Cable Networks. Industry brand names include FOX, MyNetworkTV, FSN, FX, SPEED,
    FUEL TV, and National Geographic Network. As part of News Corporation, Fox TV Stations
    Inc. has 203 FOX affiliates and 173 MyNetworkTV affiliates, with 17 and 10, respectively,
    owned and operated by the company.50 Fox has a median viewer age of 45, the youngest of the
    four major broadcast TV platforms – NBC is 47, ABC is 49, and CBS is 53. This puts Fox in a
    position to attract viewers aged 18-49, the main demographic for advertisers, which explains
    why almost all of Fox’s revenue stems from advertising dollars. News Corporations has recently
    forayed into the Cable Networks industry with its Fox branded news and sports networks. News
    Corporation is anticipated to have $4.8 billion yearly revenue from Broadcast TV 51 and $1.7
    billion from Cable Networks52 in 2012.

    Viacom Inc.

    Viacom competes in both the TV Broadcast and Cable Networks industries with market shares of
    3.8% and 10.8% respectively. In 2006, Viacom split into two separate entities: Viacom Inc.,
    which includes MTV, BET, Paramount Pictures, Paramount Home Entertainment and Famous
    Music, and CBS Corporation, which combines CBS and UPN broadcast networks, Viacom TV
    Stations Group, Infinity Broadcasting, Viacom Outdoors, the CBS, Paramount and King World
    TV production and syndication operations, Showtime, Simon & Schuster and Paramount Parks.
    Industry brand names include CBS, CW, MTV, VH1, TV Land, Nickelodeon, CMT, TNN,
    Showtime, BET, and Comedy Central. CBS delivers broadcast TV programming through CBS
    Entertainment, CBS News and CBS Sports. CBS owns and operates 28 television stations in 15
    of the top 20 US markets.53 Viacom’s cable networks are separated into four distinct groups that
    cater to clearly defined target audiences: music and logo, kids and family, entertainment, and
    black entertainment.54 In 2012, Viacom is expected to earn $1.4 billion from its broadcast TV
    segment55 and $2.3 billion from cable networks.56

     
    Comcast Corporation

    Comcast Corporation holds a 7.6% market share of the TV Broadcast industry through NBC
    Universal, which is co-owned with General Electric, who has a 49% ownership.57 Additionally,
    Comcast Corporation is a major player in the cable networks industry through Comcast Cable
    Communications Inc. with a 10.8% share.58 Industry brand names include: NBC, Telemundo,
    E! Entertainment TV, Style Network, G4, Golf Channel, Versus, USA Network, Bravo, CNBC,
    SYFY, MSNBC, and Oxygen. The NBC Television Network and Telemudo, Spanish-language
    broadcast TV, have a combined 234 affiliates across the US. NBC has 26 owned and operated
    TV stations and has the exclusive TV rights to the Olympic Games, NFL Sunday Night Football,

     

     

    12
     

    and the 2012 Super Bowl. Additionally NBC Universal has non-controlling parterships with
    many networks and related companies including MSNBC.com (50%which is a joint venture with
    Microsoft), Hulu (32%), The Weather Channel (25%) and A&E Television Networks (16%),
    which includes A&E, The History Channel, The Biography Channel and Lifetime.59 It is
    projected for Comcast bring in 2012 yearly revenue of $2.8 billion from Broadcast TV60 and
    $1.9 billion from cable networks.61

     
    Time Warner

    Time Warner competes in the Cable Networks industry through its subsidiary Turner
    Broadcasting System, with a 10.6% market share. Turner owns and operates eight cable
    networks in the US: TBS, CNN, HLN, TNT, Cartoon Network, Turner Classic Movies, Adult
    Swim, and TruTV. Turner’s flagship network, TBS, has been very successful with a lineup
    combining original series, syndicated programming, and sports including MLB and NCAA
    Basketball. As of October 2012, Turner’s yearly revenue is estimated to be $1.9 billion in the
    Cable Networks industry.62

    Discovery Communications

    Discovery Communications has a 6.8% market share of the Cable Networks Industry. In the
    U.S., Discovery owns and operates nine TV networks, including Discovery Channel, The Hub,
    the Oprah Winfrey Network, TLC and Animal Planet. Discovery has also formed a joint venture
    with Sony and IMAX Corporations to develop a 3-D TV network, showing its commitment and
    leadership in new content and technologies. Discovery is anticipated to have $1.2 billion yearly
    revenue from cable networks in 2012.63

    Industry Regulation

    Regulation in both the television broadcasting and cable networks industries is high. The TV
    broadcasting industry is controlled by the Telecommunications Act (TA), which is enforced by
    the Federal Communications Commission (FCC). The TA and FCC have banned mergers
    among the top broadcast networks (ABC, NBC, CBS, and FOX), capped the percentage of
    ownership each network can have in a market to 39%, required all stations to switch from analog
    to digital transmissions, and controlled content prohibiting offensive content between 6:00 am
    and 10:00 pm.64 Fines for “indecent” programming can be up to $325,000. Additionally, all TV
    stations must be licensed by the FCC; licenses can be obtained for up to eight years at a time.
    An owner must renew its license once it expires in order to continue operations or they must
    divest the station.65 The FCC also regulates the cable industry by limiting consolidation among
    companies (there is currently a 30% cap on horizontal ownership) and establishing policies
    regarding channel usage, subscriber rates and privacy. There are also a multitude of laws and
    regulations for the cable industry on the state and local level dealing with a variety of topics such
    as franchising and subscriber rates.66

     

     

    13
     

    MOVING FORWARD

    As Disney moves forward into a future of advancing technology and globalization, the company
    has some decisions to make. Its strategic goals have been to fully develop and monetize its
    franchises and increase its presence internationally. Its presence is a dominant force in the
    United States, but how can its success translate overseas? Walt Disney was never afraid to
    dream big; but as the margin of error continues to narrow in a technologically advancing society,
    how can Disney continue to adapt?

     

     

    14
     

    EXHIBIT 1: SEGMENTS WITHIN MEDIA NETWORKS

    ESPN

    ESPN is an entertainment company serving the sports media industry. ESPN consists of over 50
    business entities broadcasting over television, radio, through smartphone applications, podcasts
    and online. Of the 6,500 employees that the company houses worldwide, 3,900 work out of
    Bristol, CT. The company features individual and team sports as well as original sports
    programing and its flagship program, SportsCenter. The company was founded in 1979.

    Disney | ABC Television Group

    The Disney |ABC Television Group is composed of The Walt Disney Company’s global
    entertainment and news television properties, owned television stations, and radio and publishing
    businesses. In essence, Disney | ABC Television Group is the holding company of most of the
    Disney media networks that are not associated with ESPN. The group is based in Burbank, CA
    and was founded in 2004.

    ABC Family

    ABC Family is a cable station in the United States that includes programming designed to
    entertain families. The station regularly broadcasts seasonal family programs, but has recently
    developed a string of edgy hits aimed at female viewers aged 12 to 34. This trend is being made
    in an effort to replace the programming that the WB aired before being cancelled. The company
    is based in Burbank, CA and was founded in 2001.

    Disney Channels Worldwide

    Disney Channel Worldwide is a conglomerate of entertainment channels developing, producing
    and broadcasting children’s and families’ entertainment around the world. In addition to cable
    television channels, the company supports the distribution of content via the internet and video-
    on-demand. The channels are broadcast to 169 countries around the world. The company is
    based in Burbank, CA and was founded in 1983.

    ABC Entertainment Group

    The ABC Entertainment Group develops and produces ABC’s television and digital content.
    This includes all of the daytime, evening, and late night offerings made by ABC. Some of the
    groups offerings include: “Dancing with the Stars,” “Castle,” “Modern Family,” “Jimmy
    Kimmel Live,” and “Grey’s Anatomy.” The group is based in Burbank, CA and was founded in
    2009.

     

     

    15
     

    ABC News

    In a sister role to the ABC Entertainment Group, ABC News is develops and produces ABC’s
    news programing. Some of the offerings include: “20/20,” “Nightline,” and “Good Morning
    America.” The company has digital, television and radio properties. The company is based in
    New York City, NY and was founded in 1962.

    ABC Owned Television Stations

    In addition to broadcasting on ABC, Disney owns eight television stations in major markets.
    Through these stations, Disney is able to reach 23% of the United States population. The ABC
    Owned Television Stations Corporation is based in Burbank, CA and was founded in 1948.

    Hyperion

    Hyperion is a publishing company that focuses on general interest books for adults and children.
    In addition to hard cover and soft cover books, the company also offers eBooks and audio books.
    The company is based in New York City, NY and was founded in 1991.

     
    Sources: The Walt Disney Company, Media Networks. http://thewaltdisneycompany.com/disney-companies/media-
    networks, Accessed October 30, 2012; About ESPN. http://espnmediazone.com/us/about-espn/, Accessed October
    30, 2012; Maney, M. 2011. DATG_One_Sheet_FEB_11, Press release describing Disney | ABC Television Group,
    February 23; Ulaby, N. 2012, Ratings Success? It’s All In The (ABC) Family, NPR: Morning Edition, October 22.

     

     

    16
     

    EXHIBIT 2: SEGMENTS WITHIN WALT DISNEY STUDIOS

    Walt Disney Studio Motion Pictures

    Founded in 1950 and headquartered in Burbank, CA, Walt Disney Studio Motion Pictures is the
    arm of the Studio segment tasked with producing live-action, family-friendly films. The first
    film created by the Studio Motion Pictures was Treasure Island, in 1950. The company
    continues to produce movies such as the Pirates of the Caribbean series and the latest addition of
    Alice in Wonderland.

    Touchstone Pictures

    Other live-action films are distributed under Touchstone Pictures. These films typically include
    content that would not be considered synonymous with the Disney name. The group is
    headquartered in Burbank, CA and was founded in 1984. The first film distributed under
    Touchstone Pictures was “Splash” in 1984. As Touchstone Pictures is a distribution channel, it
    simply exists so that Walt Disney Studios can send its PG-13 and R rated materials to the market.
    Further, Disney reached an agreement with Steven Spielburg’s DreamWorks Studios in
    February, 2009 to distribute its content through Touchstone Pictures.

    Marvel

    Disney acquired Marvel on August 31, 2009 for $4 billion. The company originally began in
    Manhattan Beach, CA in 1996. Through the acquisition, Disney can now monetize the
    thousands of Marvel characters through all segments of its business. The Marvel Studios most
    recently released “The Avengers” and are expected to release a third Iron Man, second Thor and
    second Avengers movie in the coming years.

    DisneyNature

    In 2008, Disney began DisneyNature to focus on the “true-life adventures” segment of films.
    This segment is based in Paris, France and is responsible for initiation, development and
    acquisition of high quality feature projects. Some of the projects distributed through
    DisneyNature include: “Earth,” “African Cats,” and “Chimpanzee.”

    Walt Disney Animation Studios and Pixar

    Beginning in 1923, Walt Disney Animated Studios began creating animated films, starting with
    Steamboat Willie, and bringing to market the first feature cartoon in 1937, “Snow White and the
    Seven Dwarfs.” The group has made family movies that are one and the same with the Disney
    name such as “Pinocchio,” “Peter Pan,” “Beauty and the Beast,” and more recently, “Tangled.”
    The group is based in Burbank, CA and is still located on the site Walt Disney developed with
    the proceeds from “Snow White.”

    Pixar began in 1986 in Emeryville, CA and is known for its computer-animated feature films.
    Some of Pixar’s films include “Toy Story,” “The Incredibles,” “Up” and “Brave.” Disney

     

     

    17
     

    purchased Pixar in January, 2006 for $6.3 billion. The goal of the acquisition was to merge
    Pixar’s preeminent creative and technological resources with Disney’s unparalleled portfolio.
    As it stands now, both Walt Disney Animation Studios and Pixar work independently, but share
    talents. For example, “The Muppets,” “Tron” and “Wreck It Ralph” are all Walt Disney
    Animation Studio productions with assistance from Pixar.

    Disney Music Group

    The Disney Music Group is an outlet for Disney to distribute soundtracks and original
    recordings. The company was formed in 1956 as Disneyland Records and is located in Burbank,
    CA. The group owns several record labels, including: Hollywood Records, Walt Disney
    Records, and Disney Music Publishing. In addition to owning record labels, the group develops
    music videos and operates Radio Disney. In the Disney way of monetizing assets through all
    outlets, many of the musicians that perform for the Disney Music Group also act in the Media
    Segment such as Selena Gomez and Miley Cyrus.

    Disney Theatrical Group

    The theater portion of Disney productions began in 1993 and operates from New York City, NY.
    The group has obtained much success by taking many of the products offered through Walt
    Disney Motion Pictures and Walt Disney Animated Studios and bringing them to the theater. All
    of the productions to date have been musicals and operate both on and off Broadway. Examples
    of the Disney’s successful monetization of franchises in this category include “The Lion King”
    and “Mary Poppins.”

     
    Sources: Keating, G. 2009. Disney, DreamWorks in distribution deal. Reuters News, February 9; Barnes, B and
    Cieply, M. 2009. Disney swoops into action, buying Marvel for $4 billion. New York Times, September 1: B1;
    Trotta, H. Disney launches new film label – DisneyNature; to produce outstanding nature documentaries with the
    world’s top documentary filmmakers. PR Newswire, April 21, 2008; Mucha, Z. Disney to acquire Pixar; long-time
    creative partners form new worldwide leader in quality family entertainment. Business Newswire, January 24,
    2006.

     

     
     

     

     

    18
     

    EXHIBIT 3: SEGMENTS WITHIN DISNEY CONSUMER PRODUCTS

    Merchandise Licensing

    The Merchandise Licensing division works to license the intellectual knowledge of Disney for
    the use in products. Some of the larger properties that are handled are Mickey Mouse, the
    Disney Princesses, and the Disney Fairies. This segment also works with retailers to develop
    specialized promotional campaigns such as the designs on and the products that go in
    McDonald’s Happy Meals. Disney Licensing began in 1929 and operates out of Glendale, CA.

    Publishing

    Disney Publishing Worldwide publishes children’s media on a global scale. Media is delivered
    as books, magazines, eBooks, and applications for smartphones and tablets. The media is
    broadly categorized as story telling or learning material. This division of Disney operates out of
    White Plains, NY and has been in operation since 1930.

    Retail

    The Retail business for Disney consists of retail shops and an online presence where Disney
    products may be purchased. The stores are located across the United States, in Japan and
    throughout Europe, with a total of over 340 stores around the world.

     

     

    EXHIBIT 4: SEGMENTS WITHIN DISNEY INTERACTIVE

    Disney Interactive Games

    The Disney Interactive Games division creates and publishes video games for consumers. These
    games are now available on video consoles, such as “Disney’s Epic Mickey,” on mobile devices,
    such as “Where’s My Water,” and other online avenues. The firm was established in 1986 in
    Glendale, CA while the electronic gaming industry was still in its infancy.

    Disney Interactive Media

    The Disney Interactive Media segment was created in 1995 and is headquartered in North
    Hollywood, CA. This segment provides family-friendly online content and also provides
    advertisement for other Disney products. Some of the key products offered are
    DisneyBaby.com, Spoonful.com, and Babble.com.

     

     

    19
     

    EXHIBIT 5A: THE WALT DISNEY COMPANY INCOME STATEMENT

     

     

     

     

     
     

     

     

     

     

     
    Source:
     The
     Walt
     Disney
     Company.
     2011.
     Form
     10-­‐K.
     

    (in
     millions,
     except
     per
     share
     data)
    2009 2010 2011

    Revenues 36,149 38,063 40,893

    Cost
     and
     Expenses (30,452) (31,337) (33,112)

    Restructuring
     and
     Impairment
     Charges (492) (270) (55)

    Other
     Income 342 140 75

    Net
     Interest
     Expense (466) (409) (343)

    Equity
     in
     the
     income
     of
     Investees 577 440 585

    Income
     before
     Income
     Taxes 5,658 6,627 8,043

    Income
     Taxes (2,049) (2,314) (2,785)

    Net
     Income 3,609 4,313 5,258

    Less:
     
     Income
     Attributable
     to
     non-­‐controlling
     Interests (302) (350) (451)

    Net
     Income
     Attributable
     to
     The
     Walt
     Disney
     Company $3,307 $3,963 $4,807

    Earnings
     Per
     Share:
    Diluted $1.76 $2.03 $2.52
    Basic $1.78 $2.07 $2.56

    Diluted 1,875 1,948 1,909
    Basic 1,856 1,915 1,878

    Weighted
     Average
     Number
     of
     common
     &
     common
     
    equivalent
     shares
     outstanding:

     

     

    20
     

    EXHIBIT 5B: THE WALT DISNEY COMPANY SEGMENT REPORTING

     

     (in
     millions)
     
     
     
     
     
     

     
      2009
     
      2010
     
      2011
     
    Revenues
     by
     Operating
     Segment:
     
     
     
     
     
     
     
     
     
     

      Media
     Networks
      $16,209
     
     
      $17,162
     
     
      $18,714
     
     

      Parks
     and
     Resorts
      10,667
     
     
      10,761
     
     
      11,797
     
     

      Studio
     Entertainment
      6,136
     
     
      6,701
     
     
      6,351
     
     

      Consumer
     Products
      2,425
     
     
      2,678
     
     
      3,049
     
     

      Interactive
     Media
      712
     
     
      761
     
     
      982
     
     
    Total
     Consolidated
     Revenues
      $36,149
     
     
      $38,063
     
     
      $40,893
     
     

     
     
     
     
     
     
     

     
     
     
     
     
      $0.29
     
     
    Segment
     Operating
     Income
     (loss)
     
     
     
     
     
     
     
     
     
     

      Media
     Networks
      $4,765
     
     
      $5,132
     
     
      $6,146
     
     

      Parks
     and
     Resorts
      1,418
     
     
      1,318
     
     
      1,553
     
     

      Studio
     Entertainment
      175
     
     
      693
     
     
      618
     
     

      Consumer
     Products
      609
     
     
      677
     
     
      816
     
     

      Interactive
     Media
      (295)
     
      (234)
     
      (308)
     
    Total
     Segment
     Operating
     Income
      $6,672
     
     
      $7,586
     
     
      $8,825
     
     

     
     
     
     
     
     
     

      Corporate
     
     &
     Unallocated
     Shared
     Expenses
      (398)
     
      (420)
     
      (459)
     

      Restructuring
     &
     Impairment
     Charges
      (492)
     
      (270)
     
      (55)
     

      Other
     Income
     
      342
     
     
      140
     
     
      75
     
     

      Net
     Interest
     Expense
      (466)
     
      (409)
     
      (343)
     

      Income
     before
     Income
     Taxes
      $5,658
     
     
      $6,627
     
     
      $8,043
     
     

     
     
     
     
     
     
     

     
     
     
     
     
     
     
    Capital
     Expenditures
     
     
     
     
     
     

      Media
     Networks
      $294
     
     
      $224
     
     
      $307
     
     

      Parks
     and
     Resorts
      1,182
     
     
      1,533
     
     
      2,723
     
     

      Studio
     Entertainment
      135
     
     
      102
     
     
      118
     
     

      Consumer
     Products
      46
     
     
      97
     
     
      115
     
     

      Interactive
     Media
      21
     
     
      17
     
     
      21
     
     

      Corporate
      75
     
     
      137
     
     
      275
     
     

     
      $1,753
     
     
      $2,110
     
     
      $3,559
     
     

     
     
     
     
     
     
     

     
    Source:
     The
     Walt
     Disney
     Company.
     2011.
     Form
     10-­‐K.
     
     

     

     

    21
     

    EXHIBIT 5C: THE WALT DISNEY COMPANY BALANCE SHEET

     

     

     

     

     

     

     
    Source:
     The
     Walt
     Disney
     Company.
     2011.
     Form
     10-­‐K.
     
     

    (in
     millions)

    10/3/2009 10/2/2010 10/1/2011

    ASSETS
    Current
     Assets

    Cash
     &
     Cash
     Equivalents $3,417 $2,722 $3,185
    Receivables 4,854 5,784 6,182
    Inventories 1,271 1,442 1,595
    Television
     Costs 631 678 674
    Deferred
     Income
     Taxes 1,140 1,018 1,487
    Other
     Current
     Assets 576 581 634

    Total
     Current
     Assets 11,889 12,225 13,757

    Film
     and
     Television
     Costs 5,125 4,773 4,357
    Investments 2,554 2,513 2,435
    Parks,
     Resorts
     and
     Other
     Property,
     at
     cost

    Attractions,
     Buildings
     &
     Equipment 32,475 32,875 35,515
    Accumulated
     Depreciation (17,395) (18,373) (19,572)

    15,080 14,502 15,943
    Projects
     in
     Progress 1,350 2,180 2,625
    Land 1,167 1,124 1,127

    17,597 17,806 19,695

    Intangible
     Assets,
     net 2,247 5,081 5,121
    Goodwill 21,683 24,100 24,145
    Other
     Assets 2,022 2,708 2,614
    Total
     Assets $63,117 $69,206 $72,124

    LIABILITIES
     AND
     EQUITY
    Current
     Liabilities

    Accounts
     payable
     &
     other
     accrued
     liabilities $5,616 $6,109 $6,362
    Current
     Portion
     of
     borrowings 1,206 2,350 3,055
    Unearned
     royalties
     &
     other
     advances 2,112 2,541 2,671

    Total
     Current
     Liabilities 8,934 11,000 12,088

    Borrowings 11,495 10,130 10,922
    Deferred
     Income
     Taxes 1,819 2,630 2,866
    Other
     Long-­‐Term
     Liabilities 5,444 6,104 6,795
    Stockholder
     Equity
     &
     Retained
     Earnings 35,425 39,342 39,453
    Total
     Liabilities
     &
     Equity $63,117 $69,206 $72,124

     

     

    22
     

    EXHIBIT 6: COMPETITOR FINANCIAL INFORMATION

     

     

     
    Source:
     
     

    News
     Corporation

    ,
     2012,
     Form
     10K
     

     

     

     

     

     

     

     

     

     
     

    (in
     millions)

    Year
     Ended
     June
     30, 2012 2011 2010

     
     
     
     

    Revenues $33,076 $33,405 $32,778
    Operating
     Expenses 20,785
      21,058 21,015
    SG&A 6,363 6,306 6,619
    Income
     from
     Continuing
     Operations 1,407 3,148 3,323
    Net
     Income 1,179 2,739 2,539
    Current
     Assets 19,448 21,748 18,024
    Total
     Assets 56,663 61,980 54,384
    Current
     Liabilities 9,617 9,571 8,862
    Total
     Liabilities 31,478 31,333 28,843
    Total
     Equity 25,185 30,647 25,541

    Segment
     Analysis:

    Revenues:
     
    Cable
     Network
     Programing $9,132 $8,037 $7,038
    Filmed
     Entertainment 7,302 6,899 7,631
    Television 4,734 4,778 4,228
    Direct
     Broadcast
     Satellite
     Television 3,672 3,761 3,802
    Publishing 8,248 8,826 8,548
    Other 618 1,104 1,531
    Total
     Revenues $33,706 $33,405 $32,778

    News
     Corporation

     

     

    23
     

    Competitor Financial Information (continued)

     

     

     
    Source:
     
     Comcast
     Corporation,
     2011,
     Form
     10K
     

     

     

     

     
    Source:
     
     Viacom,
     Inc.
     2011,
     Form
     10K
     

    (in
     millions)

    Year
     Ended
     December
     31, 2011 2010 2009

     
     
     
     

    Revenues $55,842 $37,937 $35,756
    Operating
     Income 10,721 7,980 7,214
    Net
     Income 4,160 3,635 3,638
    Total
     Assets 157,818 118,534 112,733
    Total
     Debt,
     including
     current
     portion 39,309 31,415 29,096
    Comcast
     Corporation
     Shareholders’
     Equity 47,274 44,354 42,721
    Net
     cash
     provided
     by
     (used
     in)

     
     Operting
     Activities 14,345 11,179 10,281

     
     Investing
     Activities (12,508) (5,711) (5,897)

     
     Financing
     Activities (6,201) (155) (4,908)

    Comcast
     Corporation

    (in
     millions)

    Year
     Ended
     
    September
     
    30,
     2011

    Nine
     Months
     
    Ended
     

    September
     
    30,
     2010

    Year
     Ended
     
    December
     
    31,
     2009

     
     
     
     
    Revenues $14,914 $9,337 $13,257
    Operating
     Income 3,710 2,207 3,045
    Net
     earnings
     from
     continuting
     operations 2,183 1,185 1,655
    Total
     Assets 22,801 22,096 21,900
    Total
     Debt 7,365 6,752 6,773
    Total
     Viacom
     stockholders’
     equity 8,644 9,283 8,704
    Total
     Equity 8,633 9,259 8,677

    Viacom
     Inc.

     

     

    24
     

    Competitor Financial Information (continued)

     

     

     

     
    Source:
     
     Time
     Warner,
     Inc,
     2011
     Form
     10K.
     

     

     

     

     

     
    Source:
     
     

    Discovery
     Communications

    ,
     Inc.,
     2011,
     Form
     10K
     

     
     

    (in
     millions)
    Year
     Ended
     December
     31, 2011 2010 2009

     
     
     
     

    Revenues:

     
     Subscription $9,523 $9,028 $8,445

     
     Advertising 6,116 5,692 5,161

     
     Content 12,635 11,565 11,074

     
     Other 700 613 708
    Total
     Revenues $28,974 $26,898 $25,388
    SG&A 6,439 6,126 6,073
    Operating
     Income 5,805 5,428 4,470
    Net
     Income 2,886 2,578 2,477
    Total
     Assets 67,801 66,707 66,059
    Current
     Liabilities 8,922 8,826 9,473
    Total
     Equity 29,954 32,945 33,396

    Time
     Warner
     Inc.

    (in
     millions)
    Year
     Ended
     December
     31, 2011 2010 2009

     
     
     
     

    Revenues:
     

     
     Distribution $2,070 $1,832 $1,719

     
     Advertising 1,852 1,645 1,427

     
     Other 313 296 312
    Total
     Revenues 4,235 3,773 3,458
    SG&A 1,183 1,185 1,188
    Operating
     Income 1,799 1,360 1,274
    Net
     income
     available
     to
     Stockholders 1,132 652 541
    Current
     Assets 2,431 1,735 1,671
    Total
     Assets 11,913 11,019 10,952
    Current
     Liabilities 746 785 783
    Total
     Liabilities 5,394 4,786 4,683
    Total
     Equity 6,519 6,233 6,220

    Discovery
     Communications

     

     

    25
     

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    26
     

     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
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    THE WALT DISNEY COMPANY: A CORPORATE STRATEGY ANALYSIS

    DISCUSSION QUESTIONS

    1. Describe how Disney’s businesses are integrated. Why does integration work
    so well for Disney and not other companies. Can you think of any other
    companies that follow a similar strategy?

    2. What are Disney’s key resources leading to competitive advantage? Is
    Disney’s competitive advantage sustainable over the long term?

    3. Where is Disney vulnerable? That is, what are Disney’s weaknesses?
    4. If you had to write a one-sentence vision statement for Disney, what would it

    be?
    5. How are technological changes likely to influence Disney’s businesses in the

    future? Which businesses are most susceptible to these changes?
    6. Disney has diversified into a variety of businesses over the years, but they all

    seem to be connected to a common core? How would you describe this core?
    Are there any other businesses that are similar enough that Disney should
    seriously consider getting involved in them?

    7. How can Disney make more money from its existing businesses?
    8. If you had money to invest in 2012, would you have bought Disney stock?

    Why or why not?

      University of Richmond
      UR Scholarship Repository
      11-2012
      The Walt Disney Company: A Corporate Strategy Analysis
      Carlos Carillo
      Jeremy Crumley
      Kendree Thieringer
      Jeffrey S. Harrison
      Recommended Citation

    • WaltDisney
    • WaltDisneyDiscuss

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